Ahazu

Vestige Level: 3rd
Binding DC: 20
Special Requirement: Yes

Pact magic extracts power from powerful but dead being’s spirits.Although not technically dead, neither is Ahazu the Seizer technically alive as long as he remains imprisoned in Shattered Night. This allows binders to use pact magic to draw power from his vestige.
Legend: The 73rd layer of the Abyss is a place known as the Wells of Darkness, which was once ruled by the demon lord Ahazu the Seizer, a powerful demon that concerned himself with Night and abduction, but has since mysteriously disappeared.To those mixed in with the events of the Savage Tide will soon find out that he now rules the void beyond the Wells of Darkness,known as the Shattered Starless Night. Dungeon Magazine #148reveals the truth of this mysterious Demon Lord.
Special Requirement: You must draw Ahazu’s seal on the surface of one of the Pools of Darkness, found at the bottom of the Wells of Darkness on the seventy-third layer of the Abyss.
Manifestation: Ahazu’s manifestation begins as a sphere of darkness that slowly expands in radius. In the depths of that sphere, Ahazu’s form slowly takes shape, revealing a dark skinned, naked humanoid shapewith bat-like wings, and elongated head, and arms akin to that of a bodak. His legs trail away into nothingness and his skin is smooth and devoid of obvious features. The Seizer’s mouth, which is filled with hundreds of needle-sharp fangs, yawns under a pair of sunken eyes which have partially withdrawn into his skull.
Sign: Your skin becomes cold to the touch and the inside of your mouth is cloaked in absolute darkness and periodically expels clouds of black smoke.
Influence: Ahazu’s avarice infects you, causing you to steal small, precious objects whenever the opportunity presents itself, if you feel you can do so without getting caught. The covetousness extends to thelives of your enemies as well. If possible, you must try to imprison your enemies alive in a dark hellhole,rather than kill them or let them escape. If you allow an enemy to escape, you become wracked with angerand suffer a -4 penalty to all Charisma-based checks as long as you remain under Ahazu’s influence.
Granted Abilities: Ahazu grants you abilities that reflect his demonic origin, his exile in the void, and his obsession with abduction.
Ahazu’s Abduction: You can speak Ahazu’s name to shunt a creature within 30 feet of you into the void between the planes. The target creature may resist the abduction by making a Will save (DC 10 + ½ your effective binder level + your charisma modifier). If the creature resists this abduction, you may not target him again with this power for 24 hours. Once a creature is abducted, it remains trapped in the void for 1 round,effectively losing it’s action on that round of combat. You can use this ability at will.
Ahazu’s Touch: You can produce an effect identical to unholy blight (caster level equals your effective binder level) on a creature you touch. The target is cloaked in a cold, cloying miasma of greasy darkness and takes damage as appropriate for his alignment. Once you use this ability, you cannot do so again for 5 rounds.
Blindsight: You have the blindsight extraordinary ability to a range equal to 5 feet per effective binder level(Maximum 100 feet).
Void Mind: As a standard action, you can withdraw your mind and soul into the void beyond the boundaries of the planes, rendering you immune to spells, spell-like effects, and supernatural effects with that mind-affecting descriptor or that affect souls (such as magic jar, soul bind, and trap the soul) as long as the vestige remains bound to you. If you die while employing this granted power, you cannot be brought back to life with a raise dead or
resurrection spell.

Ahazu

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